19th and Ortega

Modelled in Maya and Blender, textured with Substance Painter and Photoshop, and rendered in Unreal Engine 4
The whole scene is 112,633 triangles
Welcome to San Francisco

Modelled in Maya, textured with Substance Painter and Photoshop, and rendered in Unreal Engine 4
The whole scene is under 35,000 triangles
Chocolat
(shoh - koh - lat)

ZBrush sculpt that started out as ZSpheres
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